Step 2 Objective

Solve a problem by collecting, organising, representing and interpreting data in tables, charts, graphs and diagrams, including those generated by a computer; for example:

Examples of what pupils should know and be able to do

Pupils should know that computer software will help them to draw a graph or chart.

They should be able to interpret a graph drawn for them and should be able to enter the data into a table on the computer.

 oddeven
Less than 1074
98
Greater than 101718
13

Pupils should be able to generate and answer questions from a two-way table.

Probing questions

As for Step 1 but with the additional questions generated as a result of using a computer.

How can we draw a graph quickly? What software could we use to help us?

In your diagram or graph how many squares represent fifteen people?

How can we show these different categories?

Find me a number which is odd and greater than ten.

What if pupils find this a barrier?

Draw horizontal lines across the bar chart (or use the chart wizard in Excel to do this for you) or divide a pie chart into sections which represent one person, item, etc.

If a pictogram has pictures representing five (ten) items then use five (ten) counters stacked on each picture.

Divid a large piece of paper into four and use it with digit cards to comlete a two-way table/Carroll diagram.