Step 8 Objective

Visualise and use 2-D representations of 3-D objects; analyse 3-D shapes through 2-D projections, including plans and elevations.


What if pupils find this a barrier?

Ask pupils to use interlocking cubes to make shapes which have been drawn on isometric paper.

Teach pupils how to draw rectilinear 3-D shapes using isometric paper.

Use digital cameras to show different views of objects. Challenge pupils to describe or build the 3-D shapes represented.

Use a 3-D dynamic geometry program to explore properties and 2-D representations of different 3-D shapes.